|
Post by Glenn on Apr 7, 2018 17:20:46 GMT -5
Warrior
(Number is required exp to purchase ability)
4: Power Focus: Allows you to take -4 to hit in order to gain +4 damage.
8: Double-Edge: If you use this, make an attack, On hit, you deal 100% more damage, but than you roll on an attack against yourself. If you roll a 1 or would otherwise crit, you treat these as a crit against yourself when it comes to damage.
12: Swift Blow: Allows you to make an attack that would be -4 damage, but you gain +4 to hit.
16: Bigot's Blade: (Racial) Deal 1d6 more damage towards a race of your choosing.
20: Bigot's Blade: (Monster) Deal 1d6 more damage towards a monster type of your choosing.
30: Frenzy: Lose the AC you gain from dodge and armor, but do that much more damage against enemies. However, when an enemy hits you, you take a double-attack.
40: Madman: Take a -50% accuracy penalty, but double your critical range.
|
|