Post by Glenn on Apr 13, 2018 17:45:14 GMT -5
It isn't known where they come from, but they haven't been seen in Celaria in quite some time, though rumors of them hunting in more hostile and harsh lands persist. Dragons are big, most of them full of teeth and fire. While there are some that are more primal, hunting and eating like any wild animal, there are those that are highly intelligent. They are able to communicate, think rationally, and even use powerful magic.
AC Type: Young/Small dragons, at minimum may use Medium Tier with 10 AC with 5 HP. However, a full grown dragon will have the 'Huge' tier for AC, which is 8 AC and 7 HP per level.
Claw/Fang/Tail attacks: Attacks are D6 for medium and large size dragons, attack will be D8 for huge, full grown dragons. Dragons cannot use weapons.
2 Favored Points to place in the following Main Attributes:
Strength
Dexterity
Conduit
Power
2 Favored Points to place in the following for Skills:
Fortitude
Will
Fly
Leadership
Awareness
Magic Arts
Intimidate
Sense Motive
Bonus Traits:
Sturdiness: Dragons aren't known for going down easy. +4 to Max HP and +5 to damage reduction from all attacks.
Race Learning System
Cost: 50 Exp
5: Fang and Claw: Claw and Bite attacks gain +3 in accuracy
10: Tail Sweep: Unlike the usual attack with a tail, this one is intent on giving opponents a good stun. D6+str, -2 to str and dex checks to target for 2 turns.
15: Spirit of the Dragon: +3 to Will and Fortitude checks.
20: Breath Bonus I: Gain a +2 to accuracy and damage when using breath attacks, regardless of single target or aoe
25: Mind of the Dragon: +1 to power and conduit
30: Dragon's Anger: A dragon's stare or roar can encourage someone to run away or just be more agreeable in general. +3 to intimidation checks
35: Dragon's Flight: +3 to Fly Skill
40: Fang and Claw II: Claw and Bite attacks gain an additional +3 in accuracy
45: Mighty Roar: Not just a normal roar, but the power and spirit of a dragon is placed into it. AOE, -4 to accuracy checks to those affected. -6 if a crit is rolled.
50: Breath Bonus II: Breath attacks, when used as an AOE, do not incur the usual penalty to damage for using AOE attacks. Breath attacks can be used at full power regardless.
AC Type: Young/Small dragons, at minimum may use Medium Tier with 10 AC with 5 HP. However, a full grown dragon will have the 'Huge' tier for AC, which is 8 AC and 7 HP per level.
Claw/Fang/Tail attacks: Attacks are D6 for medium and large size dragons, attack will be D8 for huge, full grown dragons. Dragons cannot use weapons.
2 Favored Points to place in the following Main Attributes:
Strength
Dexterity
Conduit
Power
2 Favored Points to place in the following for Skills:
Fortitude
Will
Fly
Leadership
Awareness
Magic Arts
Intimidate
Sense Motive
Bonus Traits:
Sturdiness: Dragons aren't known for going down easy. +4 to Max HP and +5 to damage reduction from all attacks.
Race Learning System
Cost: 50 Exp
5: Fang and Claw: Claw and Bite attacks gain +3 in accuracy
10: Tail Sweep: Unlike the usual attack with a tail, this one is intent on giving opponents a good stun. D6+str, -2 to str and dex checks to target for 2 turns.
15: Spirit of the Dragon: +3 to Will and Fortitude checks.
20: Breath Bonus I: Gain a +2 to accuracy and damage when using breath attacks, regardless of single target or aoe
25: Mind of the Dragon: +1 to power and conduit
30: Dragon's Anger: A dragon's stare or roar can encourage someone to run away or just be more agreeable in general. +3 to intimidation checks
35: Dragon's Flight: +3 to Fly Skill
40: Fang and Claw II: Claw and Bite attacks gain an additional +3 in accuracy
45: Mighty Roar: Not just a normal roar, but the power and spirit of a dragon is placed into it. AOE, -4 to accuracy checks to those affected. -6 if a crit is rolled.
50: Breath Bonus II: Breath attacks, when used as an AOE, do not incur the usual penalty to damage for using AOE attacks. Breath attacks can be used at full power regardless.